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Leader Skill: Increases the Defense of ally monsters with Light attribute by 50%.
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430%
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Dragon's Might: Inflicts Continuous Damage for 2 turns if you land a Critical Hit.
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- Lv.2 Damage + 5%
- Lv.3 Damage + 5%
- Lv.4 Damage + 10%
- Lv.5 Damage + 10%
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800%~1240%
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Justice: Channels burning rage to inflict damage that ignores all damage reduction effects to the enemy. The damage increases according to the number of dead allies. (Reusable in 4 turns)
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- Lv.2 Damage + 10%
- Lv.3 Damage + 10%
- Lv.4 Cooltime turn -1
- Lv.5 Damage + 10%
- Lv.6 Cooltime turn -1
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King's Rage (Passive): Gains immunity against inability effects and increases the Attack Power by 50% each time your allies are attacked or granted with harmful effects, up to 5 times. In addition, counterattacks with a 30% chance when you get attacked. [Automatic Effect]
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