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Essences are materials used to awaken monsters. All Gold Star Monsters have an Awakened Form. Awakened monsters generally have an additional or improved skill, increased stats, a new form and a name. To awaken a monster, essences are needed.

There are six types of essences, each having three tiers: Low, Mid and High. Essences are obtainable only from Halls of Elements, and is one of the most important items in game. 

List of Essences Edit

Essence of Magic (Low) Essence of Magic (Mid) Essence of Magic (High) Essence of Fire (Low) Essence of Fire (Mid) Essence of Fire (High)
Essence of Magic (Low) Essence of Magic (Mid) Essence of Magic (High) Essence of Fire (Low) Essence of Fire (Mid) Essence of Fire (High)
Essence of Water (Low) Essence of Water (Mid) Essence of Water (High) Essence of Wind (Low) Essence of Wind (Mid) Essence of Wind (High)
Essence of Water (Low) Essence of Water (Mid) Essence of Water (High) Essence of Wind (Low) Essence of Wind (Mid) Essence of Wind (High)
Essence of Light (Low) Essence of Light (Mid) Essence of Light (High) Essence of Darkness (Low) Essence of Darkness (Mid) Essence of Darkness (High)
Essence of Light (Low) Essence of Light (Mid) Essence of Light (High) Essence of Darkness (Low) Essence of Darkness

(Mid)

Essence of Darkness (High)

Essence fusionEdit

Higher tiered essences can be fused through the Fuse Center.

  • 10 low essences and 5,000 mana stones are needed to create 1 mid essence.
  • 10 mid essences and 25,000 mana stones are needed to create 1 high essence.

Note that the conversions are only one way, meaning one cannot create 10 low essences from 1 mid essence, or subsequently mid essences from a high one.