Stats reflect 6-star max, with each bar reflecting how that particular stat compares to the minimum and maximum that can be found among all monsters.
e.g. A monster with 15,000 HP will have its bar reach the end since that's the maximum among all monsters.
Skills
Leader Skill: Increases the HP of ally monsters with Water attribute by 50%.
380%
Trample: Pins down the enemy and inflicts Continuous Damage for 1 turn.
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
((SPD+70)/0.3)%
Squall: The faster your Attack Speed, the greater the damage becomes. Attack Speed is increased for 2 turns if you get a Critical Hit. (Reusable in 3 turns)
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
780 (390%)
Crush: Attacks the enemy and freezes the target for 1 turn. Afterwards, attacks other enemies, dealing half the damage of the initial attack, decreasing their Attack Speed for 3 turns and reduces their Attack Bar by 100%. (Reusable in 5 turns)
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Evolution Stats
Grade
★★★★★
★★★★★★
Level
Min
Lv. 35
Min
Lv. 40
Normal
HP
4635
7875
6300
10710
ATK
309
525
420
714
DEF
238
404
323
549
Awakened
HP
4275
7260
5805
9885
ATK
394
670
536
911
DEF
247
420
336
571
Static Attributes
SPD
CRI Rate
CRI DMG
RES
ACC
Unawakened
94
15%
50%
15%
0%
Awakened
95
30%
50%
15%
0%
Gallery[]
Summoners War Sky Arena Wiki has a gallery for Chimera (Water) - Taor.