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Not to be confused with Imp (Light) - Taru

Character Information
Fire Pixie (Gold Starx2)  -    Tatu (Purple Starx3)
Navigator: Fire Water Wind Light Dark
Pixie (Fire) Icon Tatu Icon Tatu (Second Awakening) Icon
Species: Pixie
Gender: Female
Type: Attack
Obtainable from: Unknown Scroll, Social Summon, Secret Dungeons, Magic Shop
Awakened bonus: New Skill [Incinerate]
20 Essence of Fire (Low)
Low
15 Essence of Magic (Low)
Low
HP:
6750
Attack:
736
Defense:
461
Speed:
111
  • Stats reflect 6-star max, with each bar reflecting how that particular stat compares to the minimum and maximum that can be found among all monsters.
    • e.g. A monster with 15,000 HP will have its bar reach the end since that's the maximum among all monsters.


Skills
Spirit Ball (Fire)
360% +20
Spirit Ball: Attacks the enemy with an Energy Ball. The attack has a 50% chance of increasing the enemy's chance to land a Glancing Hit for 2 turns.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +5%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
  • Lv.7 Damage +10%
  • Lv.8 Harmful Effect Rate +10%
Ignite (Fire)
460% + 90
Ignite: Attacks the enemy with a burning flame, inflicting Continuous Damage for 3 turns. (Reusable in 3 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Incinerate
580%
Incinerate (Awakened) : Attacks the enemy target to inflicts damage. Decreases the duration time of Continuous Damage granted on the target by 1 turn each and inflicts additional damage that's equivalent to that Continuous Damage. (Reusable in 4 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1

Spirit Ball (Second Awakening)
440%
Spirit Ball (Second Awakening) : Attacks the enemy with an Energy ball. The attack has a 75% chance of increasing the enemy's chance to land a Glancing Hit and inflicting Continuous Damage for 2 turns each.
  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
Ignite (Fire)
480%
Ignite: Attacks the enemy with a burning flame, inflicting Continuous Damage for 3 turns. (Reusable in 2 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +15%
Incinerate (Second Awakening)
710%
Incinerate (Second Awakening) : Attacks all enemies to inflict damage. In addition, blows up the Continuous Damage granted on each target to inflict damage that's equivalent to the target's Continuous Damage. (Reusable in 3 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +15%


Evolution Stats
Grade ★★ ★★★ ★★★★ ★★★★★ ★★★★★★
Level Min Lv. 20 Min Lv. 25 Min Lv. 30 Min Lv. 35 Min Lv. 40
Normal
HP 885 1680 1350 2415 1935 3300 2640 4485 3585 6090
ATK 93 176 141 253 203 345 276 468 375 637
DEF 64 121 97 175 140 238 190 323 258 439
Awakened
HP 975 1860 1485 2685 2145 3660 2925 4965 3975 6750
ATK 107 203 162 292 234 398 318 541 433 736
DEF 67 127 102 183 147 250 200 339 271 461
Second Awakening
HP 1275 2415 1920 3465 2775 4725 3780 6420 5130 8730
ATK 120 227 182 327 262 446 356 605 484 823
DEF 91 173 138 249 199 339 271 460 368 626


Static Attributes
SPD CRI Rate CRI DMG RES ACC
Unawakened 110 15% 50% 15% 0%
Awakened 111 15% 50% 15% 0%


Gallery[]

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