|
Leader Skill: Increases the Defense of ally monsters in Guild Content by 21%.
|
380%
|
Energy Punch: Attacks with a spinning punch and stuns the enemy for 1 turn with a 30% chance.
|
|
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +15%
|
340% x2
|
Chain Attack: Launches 2 consecutive attacks on an enemy, inflicting damage and decreasing the enemy's Attack Bar by 25% with each attack. (Reusable in 4 turns)
|
|
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
|
350%
|
Eye For An Eye (Passive): Attacks the attacker with a critical hit to inflict damage that's proportionate to your Attack Power and Stuns the target for 1 turn with a 40% chance when attacked with a critical hit. Additionally, your Attack Bar increases by 30%. [Automatic Effect]
|
|
|
|
445%
|
Energy Punch: Attacks with a spinning punch and stuns the enemy for 1 turn with a 50% chance and recovers HP by 20% of inflicted damage.
|
|
- Lv.2 Damage +5%
- Lv.3 Damage +15%
|
390% x2
|
Chain Attack: Launches 2 consecutive attacks on an enemy, inflicting damage and decreasing the enemy's Attack Bar by 25% with each attack.
(Reusable in 3 turn(s))
|
|
- Lv.2 Damage +5%
- Lv.3 Damage +15%
|
|
Eye For An Eye (Passive): Increases your Attack Bar by 30% and counterattacks the attacker with a critical hit when you are attacked with a critical hit. You won't get defeated with critical hit attacks. [Automatic Effect]
|
|