370%
|
Throwing Axe: Attacks with a flying axe and inflicts Continuous Damage for 3 turns with a 30% chance.
|
|
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Damage +10%
- Lv.8 Harmful Effect Rate +20%
|
750%~400%
|
Crushing Armor: Attacks an enemy and decreases the enemy's Defense for 2 turns. The damage increases accordingly to your current HP situation. (Reusable in 4 turns)
|
|
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
|
200% x5
|
Firing Axe (Awakened): Throws 5 axes randomly. Each attack has a 30% chance to inflict Continuous Damage for 3 turns. (Reusable in 6 turns)
|
|
- Lv.2 Harmful Effect Rate +10%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +10%
- Lv.7 Cooltime Turn -1
|
|