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Leader Skill: Increases the Resistance of ally monsters in Guild Content by 26%.
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180% xN
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Hammer Punch: Attacks the enemy 2 times and deals damage proportionate to your Defense. Each attack has a 25% chance to stun the enemy for 1 turn. If the target is not suffering any harmful effects, 1 additional attack is added.
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- Lv.2 Harmful Effect Rate +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +10%
- Lv.7 Damage +15%
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Taunt: Unleashes a devastating shout which has a 50% chance to provoke the enemy for 1 turn. (Reusable in 4 turns)
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- Lv.2 Harmful Effect Rate +5%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Cooltime Turn -1
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Rage Charge (Passive): Your damage is increased according to the number of attacks you have received. The damage increase will reset when you attack an enemy.
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204%DEF x2
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Hammer Punch: Attacks the enemy 2 times and deals damage proportionate to your Defense. Each attack has a 45% chance to stun the enemy for 1 turn. If the target is not suffering any harmful effects, 1 additional attack is added.
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- Lv.2 Damage +5%
- Lv.3 Damage +10%
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Taunt: Unleashes a devastating shout to provoke all enemies for 2 turns with a 50% chance.
(Reusable in 3 turns)
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- Lv.2 Effect Rate +5%
- Lv.3 Effect Rate +15%
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Rage Charge (Passive): Your damage is increased according to the number of attacks you have received. The damage taken can be decreased up to 70%. The damage increase will reset when you attack an enemy. [Automatic Effect]
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