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Splash Fire Guardian

"This Dungeon is open on Tuesdays. From here you can collect the Essence of Fire."


The Hall of Fire is one of the elemental dungeons in the Cairos Dungeon, and the home of the Guardian of Fire. Defeating the Guardian awards players with Essences of Fire. The dungeon is open every Tuesday.


Drop infoEdit

GeneralEdit

Awakening Materials Monsters Scrolls Stones
  • Essence of Fire (Low) (1-5)
  • Essence of Fire (Mid) (1-3)
  • Essence of Fire (High) (1-3)
FireSymbol Obtainable Fire Secret Dungeons
Gold StarGold Star Garuda (Fire) Icon Harpu (Fire) Icon Howl (Fire) Icon Imp (Fire) Icon Pixie (Fire) Icon Yeti (Fire) Icon
Gold StarGold StarGold Star Bearman (Fire) Icon Beast Hunter (Fire) IconFairy (Fire) Icon Griffon (Fire) Icon Harpy (Fire) Icon Magical Archer (Fire) Icon Serpent (Fire) Icon Vagabond (Fire) Icon Viking (Fire) Icon


Drop rate estimatesEdit

The following is based on data gathered by players.[1] You can contribute by using the SWProxy and SWARFARM tools!

Updated October 17, 2016
Stage Essence of Fire
Low Mid High
B1
B2
B3
B4
B5
B6 59.9% 35.9% 4.3%
B7 65.5% 25.4% 9.1%
B8 61.3% 29.1% 9.6%
B9 59.4% 28.2% 12.4%
B10 56.8% 30.1% 13.1%

Updated October 17, 2016
Stage Essences Unknown
Scrolls
Mystical
Scrolls
Rainbowmon
Purple StarPurple Star
Rainbowmon
Purple StarPurple StarPurple Star
Angelmon Summoning
Stones
Shapeshifting
Stones
Magic Dust
B1
B2
B3
B4
B5
B6 74% 12% 0% 3.5% 0% 2.7% 1.1% 0.3% 5.9%
B7 78.8% 7.0% 0.8% 2.4% 0.6% 3.5% 1.5% 0.3% 4.4%
B8 79.4% 4.5% 0.7% 3.7% 1.5% 2.2% 1.6% 0.7% 4.5%
B9 79.8% 0.9% 0.4% 3.9% 0.9% 5.7% 2.8% 0.5% 4.4%
B10 83.9% 0.8% 0.7% 2.1% 1.9% 4.1% 1.9% 0.2% 3.8%

StagesEdit

Wave Monsters Level Boss Grade
1 3 Golem (Fire) 5 Gold StarGold StarGold Star
2 2 Golem (Fire), 2 Crystal (small) 8
3 [Boss] Guardian of Fire
Bomb Crystal Tower, Assault Crystal Tower
8

Wave Monsters Level Boss Grade
1 3 Golem (Fire) 7 Gold StarGold StarGold Star
2 2 Golem (Fire), 2 Crystal (small) 9
3 [Boss] Guardian of Fire
Bomb Crystal Tower, Weaken Defense Crystal Tower
10

Wave Monsters Level Boss Grade
1 4 Golem (Fire) 13 Gold StarGold StarGold Star
2 2 Golem (Fire), 3 Crystal (small) 15
3 [Boss] Guardian of Fire
Bomb Crystal Tower, Shock Crystal Tower
15

Wave Monsters Level Boss Grade
1 4 Golem (Fire) 18 Gold StarGold StarGold StarGold Star
2 2 Golem (Fire), 3 Crystal (small) 20
3 [Boss] Guardian of Fire
Bomb Crystal Tower, Strengthen Defense Tower
20

Wave Monsters Level Boss Grade
1 3 Golem (Fire), 2 Crystal (small) 27 Gold StarGold StarGold StarGold Star
2 1 Golem (Fire), 2 Crystal (large) 29
3 [Boss] Guardian of Fire
Bomb Crystal Tower, Strengthen Attack Tower
30

Wave Monsters Level Boss Grade
1 3 Golem (Fire), 2 Crystal (small) 37 Gold StarGold StarGold StarGold StarGold Star
2 1 Golem (Fire), 2 Crystal (large) 39
3 [Boss] Guardian of Fire
Bomb Crystal Tower, Shock Crystal Tower
40

Wave Monsters Level Boss Grade
1 1 Golem (Fire), 2 Crystal (large), 2 Crystal (small) 47 Gold StarGold StarGold StarGold StarGold Star
2 3 Crystal (large), 2 Crystal (small) 49
3 [Boss] Guardian of Fire
Bomb Crystal Tower, Weaken Attack Crystal Tower
50

Wave Monsters Level Boss Grade
1 1 Golem (Fire), 2 Crystal (large), 2 Crystal (small) 52 Gold StarGold StarGold StarGold StarGold StarGold Star
2 3 Crystal (large), 2 Crystal (small) 55
3 [Boss] Guardian of Fire
Bomb Crystal Tower, Bomb Crystal Tower
55

Wave Monsters Level Boss Grade
1 1 Golem (Fire), 4 Crystal (large) 57 Gold StarGold StarGold StarGold StarGold StarGold Star
2 1 Golem (Fire), 4 Crystal (large) 60
3 [Boss] Guardian of Fire
Bomb Crystal Tower, Life-stealing Crystal Tower
60

Wave Monsters Level Boss Grade
1 1 Golem (Fire), 4 Crystal (large) 62 Gold StarGold StarGold StarGold StarGold StarGold Star
2 1 Golem (Fire), 4 Crystal (large) 65
3 [Boss] Guardian of Fire
Bomb Crystal Tower, Shock Crystal Tower
65

Boss abilitiesEdit

Name Skill Description
Guardian of Fire Icon Dead Man's Purification (Fire)
Dead Man's Purification
Attacks all enemies and stuns them for 1 turn by chance. The damage increases as fewer enemies stand.
Icon Death Glare (Fire)
Death Glare
Burns Enemies with a cursed glare and inflicts Continuous Damage for 3 turns with a high chance. (Reusable in 4 turns)
Icon Annihilate (Passive)
Annihilate (Passive)
Get an extra turn if enemy falls. [Automatic Effect]

Crystal abilities Edit

Left crystal abilities Edit

Stage Name Description
B1 - B10 Icon Bomb Crystal Bomb Crystal Straps all enemies with bombs. The bombs detonate after 3 turns and inflict deadly damage.

Right crystal abilities Edit

Stage Name Description
B1 Icon Assault Crystal Assault Crystal Inflicts big damage on one enemy.
B2 Icon Weaken Defense Crystal Weaken Defense Crystal Decreases the Defense of all enemies for 2 turns.
B3 Icon Shock Crystal Shock Crystal Stuns one enemy for 1 turn.
B4 Icon Strengthen Defense Crystal Strengthen Defense Crystal Increases the Boss's Defense for 3 turns.
B5 Icon Strengthen Attack Crystal Strengthen Attack Crystal Increases the Boss's Attack Power for 3 turns.
B6 Icon Shock Crystal Shock Crystal Stuns one enemy for 1 turn.
B7 Icon Weaken Attack Crystal Weaken Attack Crystal Weakens that Attack Power of all enemies for 2 turns.
B8 Icon Bomb Crystal Bomb Crystal Strap all enemies with bombs. The bombs detonate after 3 turns and inflict deadly damage.
B9 Icon Life-stealing Crystal Life-stealing Crystal Attack all enemies and inflicts a proportion of their HP as damage.
B10 Icon Shock Crystal Shock Crystal Stuns one enemy for 1 turn.

StrategyEdit

  • Bring allies with resistance leader skills or debuff cleansing skills to cope with bombs.
  • Attack bar reduction skills and speed decreasing skills can postpone bombs.
  • Group healer is advised, as there is no crystals with disturb recovery effects.
  • Bosses and towers are immune to immobility effects.

Hall of Fire quotesEdit

  • "Nuking is an awesome strategy. Strike strong and fast!"
  • "Bomb skills used by Towers detonate after 3 turns and deal tons of damage."
  • "Getting rid of Bomb Towers as quickly as possible reduces the damage your team takes significantly."

TriviaEdit

  • The day that the Hall is normally open corresponds to the day in Korean, Japanese, and (archaic) Chinese. Tuesday = 火曜日 (화요일, hwayoil) (かようび, kayōbi); 火 = Fire

ReferencesEdit

  1. https://swarfarm.com/data/log/dungeons/hall-of-fire/

In other languageEdit

LanguageTitleNotes
English Hall of Fire
Korean 불의 던전
Japanese 炎のダンジョンHonou no Danjon
Traditional Chinese火之地下城
Simplified Chinese 火之地下城
French Hall du Feu
German Halle des Feuers
Russian Подземелье Огня
Portuguese Salão do Fogo
Spanish Salón de Fuego
Indonesian Fire Hall
Malay Dewan Api
Vietnamese Sảnh Hệ Hỏa
Thai โถงอัคคี


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