Fandom

Summoner's War: Sky Arena Wiki

Hall of Magic

1,773pages on
this wiki
Add New Page
Comments80 Share
Splash Keeper of Magic

"This Dungeons is always open. From here you can collect Essence of Magic, which is an Awakening material. By low chance, you can also collect Property exclusive Awakening Materials."


The Hall of Magic is one of the elemental dungeons in the Cairos Dungeon, and the home of the Guardian of Magic. Unlike the other elemental dungeons, the Hall of Magic is open everyday. The Essence of Magic, which is a material required in all awakenings, can be collected here.


Drop infoEdit

GeneralEdit

Awakening Materials Monsters Scrolls Stones
  • Essence of Magic (Low) (1-5)
  • Essence of Magic (Mid) (1-3)
  • Essence of Magic (High) (1-3)
  • Essence of Fire (Low, Mid, & High) (1-5)
  • Essence of Water (Low, Mid, & High) (1-3)
  • Essence of Wind (Low, Mid, & High) (1-3)
  • Rainbowmon Purple StarPurple Star
  • Rainbowmon Purple StarPurple StarPurple Star (B7-B10)

Drop rate estimatesEdit

The following is based on data gathered by players.[1][2] You can contribute by using the SWProxy and SWARFARM tools!

Updated October 16, 2016
Stage Essence of Magic Other Essences
Low Mid High Low Mid High
B1
B2
B3
B4
B5
B6 52.9% 27.7% 3.8% 7.5% 7% 1.1%
B7 53.9% 24.9% 7.9% 4.5% 6.3% 2.4%
B8 57.1% 23.9% 9.4% 2.1% 5.3% 2.1%
B9 52.5% 24% 12.3% 0.6% 7.7% 3%
B10 52.9% 26.4% 13.7% 0.0% 4.6% 2.4%

Updated October 16, 2016
Stage Essences Unknown
Scrolls
Mystical
Scrolls
Rainbowmon
Purple StarPurple Star
Rainbowmon
Purple StarPurple StarPurple Star
Summoning
Stones
Shapeshifting
Stones
Magic Dust
B1
B2
B3
B4
B5
B6 81.6% 9% 0.6% 2.2% 0% 1.5% 0.1% 5.3%
B7 83.2% 11.3% 0.8% 2.3% 0.5% 1.3% 0.3% 5.1%
B8 83% 5.6% 0.9% 2.9% 1% 1% 0% 5.3%
B9 85.9% 3.1% 0.9% 1.2% 0.9% 2.8% 0.3% 4.6%
B10 87.1% 1.4% 0.8% 2.4% 1.9% 1.3% 0.4% 4.6%

StagesEdit

Wave Monsters Level Boss Grade
1 1 Golem (Fire), 1 Golem (Water), 1 Golem (Wind) 5 Gold StarGold StarGold Star
2 1 Golem (Wind), 1 Golem (Water)
1 Small Crystal (Blue), 1 Small Crystal (Yellow)
8
3 [Boss] Keeper of Magic
Assault Crystal Tower, Ignore Defense Crystal Tower
8

Wave Monsters Level Boss Grade
1 1 Golem (Fire), 1 Golem (Water), 1 Golem (Wind) 7 Gold StarGold StarGold Star
2 1 Golem (Wind), 1 Golem (Fire)
1 Small Crystal (Blue), 1 Small Crystal (Red)
9
3 [Boss] Keeper of Magic
Assault Crystal Tower, Shock Crystal Tower
10

Wave Monsters Level Boss Grade
1 1 Golem (Wind), 1 Golem (Water), 2 Golem (Fire) 13 Gold StarGold StarGold Star
2 1 Golem (Wind), 1 Golem (Water)
1 Small Crystal (Blue), 1 Small Crystal (Red), 1 Small Crystal (Yellow)
15
3 [Boss] Keeper of Magic
Assault Crystal Tower, Immunity Crystal Tower
15

Wave Monsters Level Boss Grade
1 1 Golem (Wind), 1 Golem (Water), 2 Golem (Fire) 18 Gold StarGold StarGold StarGold Star
2 1 Golem (Wind), 1 Golem (Water) 1
1 Small Crystal (Blue), 2 Small Crystal (Red)
20
3 [Boss] Keeper of Magic
Assault Crystal Tower, Invincible Crystal Tower
20

Wave Monsters Level Boss Grade
1 1 Golem (Fire), 1 Golem (Wind), 1 Golem (Water)
1 Small Crystal (Blue), 1 Small Crystal (Yellow)
27 Gold StarGold StarGold StarGold Star
2 1 Golem (Water)
1 Large Crystal (Red), 1 Large Crystal (Yellow)
29
3 [Boss] Keeper of Magic
Assault Crystal Tower, Disturb Recovery Crystal Tower
30

Wave Monsters Level Boss Grade
1 1 Golem (Fire), 1 Golem (Wind), 1 Golem (Water)
1 Small Crystal (Red), 1 Small Crystal (Yellow)
37 Gold StarGold StarGold StarGold StarGold Star
2 1 Golem (Fire)
1 Large Crystal (Yellow), 1 Large Crystal (Blue)
39
3 [Boss] Keeper of Magic
Assault Crystal Tower, Weaken Defense Crystal Tower
40

Wave Monsters Level Boss Grade
1 1 Golem (Fire)
2 Small Crystal (Red), 1 Large Crystal (Blue), 1 Large Crystal (Yellow)
47 Gold StarGold StarGold StarGold StarGold Star
2 1 Golem (Wind), 1 Golem (Water)
1 Large Crystal (Blue), 1 Large Crystal (Red), 1 Large Crystal (Yellow)
49
3 [Boss] Keeper of Magic
Assault Crystal Tower, Strengthen Defense Crystal Tower
50

Wave Monsters Level Boss Grade
1 1 Golem (Water)
2 Small Crystal (Blue), 1 Large Crystal (Yellow), 1 Large Crystal (Red)
52 Gold StarGold StarGold StarGold StarGold StarGold Star
2 1 Golem (Fire), 1 Golem (Water)
1 Large Crystal (Blue), 1 Large Crystal (Red), 1 Large Crystal (Yellow)
55
3 [Boss] Keeper of Magic
Assault Crystal Tower, Weaken Attack Crystal Tower
55

Wave Monsters Level Boss Grade
1 1 Golem (Fire)
2 Large Crystals (Blue), 1 Large Crystal (Red), 1 Large Crystal (Yellow)
57 Gold StarGold StarGold StarGold StarGold StarGold Star
2 1 Golem (Wind)
2 Large Crystals (Red), 1 large Crystal (Blue), 1 Large Crystal (Yellow)
60
3 [Boss] Keeper of Magic
Assault Crystal Tower, Strengthen Attack Crystal Tower
60

Wave Monsters Level Boss Grade
1 1 Golem (Wind)
2 Large Crystals (Red), 1 large Crystal (Blue), 1 Large Crystal (Yellow)
62 Gold StarGold StarGold StarGold StarGold StarGold Star
2 1 Golem (Water)
2 Large Crystals (Blue), 1 Large Crystal (Red), 1 Large Crystal (Yellow)
65
3 [Boss] Keeper of Magic
Assault Crystal Tower, Disturb Recovery Crystal Tower
65

Boss abilitiesEdit

Name Skill Description
Keeper of Magic Icon Dead Man's Purification (Light)
Dead Man's Purification
Attacks all enemies and stuns them for 1 turn by chance. The damage increases as fewer enemies stand.
Icon Death Glare (Light)
Death Glare
Burns Enemies with a cursed glare and inflicts Continuous Damage for 3 turns with a high chance. (Reusable in 4 turns)
Icon Annihilate (Passive)
Annihilate (Passive)
Get an extra turn if enemy falls. [Automatic Effect]

Crystal abilities Edit

Left crystal abilities Edit

Stage Name Description
B1 - B10 Icon Assault Crystal Assault Crystal Inflicts big damage on one enemy.

Right crystal abilities Edit

Stage Name Description
B1 Icon Ignore Defense Crystal Ignore Defense Crystal Inflicts an attack on one enemy that ignores Defense.
B2 Icon Shock Crystal Shock Crystal Stuns one enemy for 1 turn.
B3 Icon Immunity Crystal Immunity Crystal Removes the Harmful effect on the Boss and grants Immunity for 3 turns.
B4 Icon Invincible Crystal Invincible Crystal Reduces all the damage on the Boss down to 0 for 2 turns.
B5 Icon Disturb Recovery Crystal Disturb Recovery Crystal Disturbs the HP recovery of all enemies for 2 turns with a fixed chance.
B6 Icon Weaken Defense Crystal Weaken Defense Crystal Decreases the Defense of all enemies for 2 turns.
B7 Icon Strengthen Defense Crystal Strengthen Defense Crystal Increases the Boss's Defense for 3 turns.
B8 Icon Weaken Attack Crystal Weaken Attack Crystal Weakens that Attack Power of all enemies for 2 turns.
B9 Icon Strengthen Attack Crystal Strengthen Attack Crystal Increases the Boss's Attack Power for 3 turns.
B10 Icon Disturb Recovery Crystal Disturb Recovery Crystal Disturbs the HP recovery of all enemies for 2 turns with a fixed chance.

StrategyEdit

  • In B4 there is a tower that grants invincibility to the guardian, use skills that remove buffs from enemies. Otherwise, kill that tower first.
  • Group healer is advised (but be careful of the Disturb Recovery Crystal in B5 and B10).
  • Bosses and towers are immune to inability effects.

Hall of Magic quotesEdit

  • "The Keeper of Magic seems to posses all sorts of Awakening Materials."
  • "The Keeper of Magic has mediocre attack power and HP. In other words, he's an easy target."

ReferencesEdit

  1. https://swarfarm.com/data/log/dungeons/hall-of-magic/
  2. https://www.reddit.com/r/summonerswar/comments/3qb6wh/comparison_b10b7_magic_hall_1000_runs/

In other languageEdit

LanguageTitleNotes
English Hall of Magic
Korean 마력의 던전
Japanese 魔力のダンジョンMaryoku no Danjon
Traditional Chinese魔力地下城
Simplified Chinese 魔力地下城
French Hall de la Magie
German Halle der Magie
Russian Волшебное подземелье
Portuguese Salão da Mágica
Spanish Salón de Magia
Indonesian Magic Hall
Malay Dewan Magik
Vietnamese Sảnh Pháp Thuật
Thai โถงเวทมนตร์


World Map
Scenarios Garen Forest • Mt. Siz • Kabir RuinsMt. White Ragon • Telain Forest • Hydeni Ruins • Tamor Desert • Vrofagus Ruins • Faimon Volcano • Aiden Forest • Ferun Castle • Mt. Runar • Chiruka Remains
Dungeons Cairos Dungeon • Hall of LightHall of DarkHall of FireHall of WaterHall of Wind • Hall of MagicGiant's Keep • Dragon's Lair • Necropolis • Secret Dungeon • Hall of Heroes • Angel Garden • Rainbow Garden • Devilmon Cave
Rifts Dimensional RiftWorld BossRift of Worlds

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.