Stats reflect 6-star max, with each bar reflecting how that particular stat compares to the minimum and maximum that can be found among all monsters.
e.g. A monster with 15,000 HP will have its bar reach the end since that's the maximum among all monsters.
Skills
((Spd + 60)/0.5)%
Tempting Dream: Attacks the enemy target to absorb the Attack Bar by 15% with a 30% chance and puts the enemy to sleep for 1 turn with a 10% chance. The damage increases accordingly to your Attack Speed.
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +5%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
Healing Music: Removes harmful effects of an ally target, recovers the HP of all allies by 20% each, and grants immunity for 1 turn. (Reusable in 4 turns)
Lv.2 Recovery +5%
Lv.3 Recovery +5%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1
Unwanted Harmony: Evens the HP of the enemy target, excluding the Boss, and the ally with the lowest HP. Decreases the HP of the enemy target by 15% and recovers the HP of the ally target by 15%. (Reusable in 6 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Evolution Stats
Grade
★★★★
★★★★★
★★★★★★
Level
Min
Lv. 30
Min
Lv. 35
Min
Lv. 40
Normal
HP
3090
5265
4200
7140
5715
9720
ATK
171
291
233
396
316
538
DEF
199
339
271
460
368
626
Awakened
HP
3510
5970
4770
8115
6495
11040
ATK
182
309
247
420
336
571
DEF
213
362
290
492
394
670
Static Attributes
SPD
CRI Rate
CRI DMG
RES
ACC
Unawakened
97
15%
50%
15%
0%
Awakened
98
15%
50%
40%
0%
Gallery[]
Summoners War Sky Arena Wiki has a gallery for Harp Magician (Fire) - Harmonia.