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Leader Skill: Increases the HP of ally monsters in the Arena by 44%.
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400%
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Wound: Attack the enemy with a sharp blade and inflicts continuous damage for 2 turns with a 50% chance.
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- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
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130% x3
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Gouge: Performs a ruthless charge, attacking all enemies 3 times. Each attack has a 35% chance to inflict Continuous Damage for 1 turn and the skill will deal 50% increased damage to enemies under Continuous Damage effects. (Reusable in 3 turns)
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- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime turn -1
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260% x2
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Eternal Scar: Attacks all enemies 2 times to decrease the Defense and disturb the HP recovery for 2 turns with each attack. Additionally, this attack will destroy the enemy's MAX HP by the amount of damage inflicted by the second attack. (Reusable in 5 turns)
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- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime turn -1
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