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Light Ifrit (Gold Starx5)  -    Elsharion (Purple Starx6)
Navigator: Fire Water Wind Light Dark
Ifrit (Light) Icon Elsharion Icon
Type: Attack
Obtainable from: Ancient Magic Shop
Awakened bonus: Increases Accuracy by 25%
20 Essence of Light (High)
High
10 Essence of Light (Mid)
Mid
15 Essence of Magic (High)
High
5 Essence of Magic (Mid)
Mid
HP:
10545
Attack:
780
Defense:
659
Speed:
100
  • Stats reflect 6-star max, with each bar reflecting how that particular stat compares to the minimum and maximum that can be found among all monsters.
    • e.g. A monster with 15,000 HP will have its bar reach the end since that's the maximum among all monsters.


Skills
Leader Skill Attack Power (Low) Icon

Leader Skill: Increases the Attack Power of ally monsters by 33%.

Mega Smash (Light)
((Spd+210) / 0.7)%
Mega Smash: Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +15%
Triple Crush (Light)
190% x3
Triple Crush: Attacks the enemy 3 times with magic and weakens the Defense for 2 turns with a 50% chance for each attack. (Reusable in 3 turns)
  • Lv.2 Harmful Effect Rate +5%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +5%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
Master of Magic Power (Passive)
Master of Magic Power (Passive): Steals one beneficial effect from the target and applies to all allies after the attack. [Automatic Effect]


Evolution Stats
Grade ★★★★★ ★★★★★★
Level Min Lv. 35 Min Lv. 40
Normal
HP 4350 7380 5910 10050
ATK 299 509 407 692
DEF 266 452 362 615
Awakened
HP 4560 7755 6195 10545
ATK 337 573 459 780
DEF 285 484 387 659


Static Attributes
SPD CRI Rate CRI DMG RES ACC
Unawakened 99 15% 50% 15% 0%
Awakened 100 15% 50% 15% 25%


Additional NotesEdit

  • The effect of Master of Magic Power (Passive) will only activate the end of an attack. If an enemy dies from an attack, it's buffs will not be stolen.
  • Master of Magic Power (Passive) only steals one beneficial effect per turn, regardless if he uses Triple Crush or not.
  • Master of Magic (Passive) will activate even on counterattacks.