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Ifrit (Water) - Theomars

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Water Ifrit (Gold Starx5)  -    Theomars (Purple Starx6)
Navigator: Fire Water Wind Light Dark
Ifrit (Water) Icon Theomars Icon
Type: Attack
Obtainable from: Guild Shop
Awakened bonus: Increases Critical Rate by 15%.
20 Essence of Water (High)
High
10 Essence of Water (Mid)
Mid
15 Essence of Magic (High)
High
5 Essence of Magic (Mid)
Mid


Skills
Leader Skill Critical Rate (Low) Icon

Leader Skill: Increases the Critical Rate of ally monsters by 24%.

Ice Bolt
((Spd+210) / 0.7)%
Mega Smash: Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +15%
Triple Crush (Water)
190% x3
Triple Crush: Attacks the enemy 3 times with magic and weakens the Defense for 2 turns with a 50% chance for each attack. (Reusable in 3 turns)
  • Lv.2 Harmful Effect Rate +5%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +5%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
Elemental King (Passive) (Water)
Elemental King (Passive): Always gains attribute advantage when attacking an enemy. When you receive fatal attacks, you will be immune to death for 1 turn. [Automatic effect] (Reusable in 10 turns)


Grade ★★★★★ ★★★★★★
Level Min Lv. 35 Min Lv. 40
Normal
HP 4350 7380 5910 10050
ATK 314 533 426 725
DEF 252 428 342 582
Awakened
HP 4710 7995 6390 10875
ATK 356 605 484 823
DEF 257 436 349 593


Static Attributes
SPD CRI Rate CRI DMG RES ACC
Unawakened 99 15% 50% 15% 0%
Awakened 100 30% 50% 15% 0%


Additional NotesEdit

  • Elemental King (Passive) provides Theomars with an additional 15% bonus Critical Rate due to attribute advantage,
    • With Theomars as the Leader, he has 69% Critical Rate before runes. 
    • Players need only 31% more to achieve a 100% Critical Rate.
    • The skill also gives Theomars the chance to land Crushing Hits.