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Magical Archer (Water) - Sharron

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Water Magical Archer (Gold Starx3)  -    Sharron (Purple Starx4)
Navigator: Fire Water Wind Light Dark
Magical Archer (Water) Icon Sharron Icon
Type: Attack
Obtainable from: Unknown Scroll, Social Summon, Mystical Scroll, Mystical Summon, Water Scroll, Secret Dungeon
Awakened bonus: Leader Skill: Increases Attack Power of ally monsters with Water Attribute by 35%.
20 Essence of Water (Mid)
Mid
5 Essence of Water (Low)
Low
15 Essence of Magic (Mid)
Mid
5 Essence of Magic (Low)
Low


Skills
Leader Skill Attack Power (Low) Water Icon

Leader Skill (Awakened): Increases the Attack Power of ally monsters with Water attribute by 35%.

Magic Arrow (Water)
370%
Magic Arrow: Attacks the enemy with a magical arrow which casts various harmful effects according to the attribute relation between you and the enemy. The damage of this effect increases by 15% for each harmful effect on the enemy.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +5%
  • Lv.6 Damage +10%
Wedge Arrow (Water)
290%
Wedge Arrow: Drives a wedge into all enemies, decreasing their Attack Speed for 2 turns with a 50% chance. (Reusable in 4 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Arrow of Water
(200%+200%) x3
Arrow of Water: Attacks with 3 water arrows, each having 15% chance to stun the enemy. The damage increases according to Defense. (Reusable in 5 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
  • Lv.7 Cooltime Turn -1


Grade ★★★ ★★★★ ★★★★★ ★★★★★★
Level Min Lv. 25 Min Lv. 30 Min Lv. 35 Min Lv. 40
Normal
HP 1740 3135 2520 4275 3420 5805 4650 7905
ATK 155 279 223 380 304 517 413 703
DEF 92 166 133 226 181 307 245 417
Awakened
HP 1815 3270 2625 4455 3570 6060 4845 8235
ATK 182 327 262 446 356 605 484 823
DEF 97 175 140 238 190 323 258 439


Static Attributes
SPD CRI Rate CRI DMG RES ACC
Unawakened 104 15% 50% 15% 0%
Awakened 105 15% 50% 15% 0%


Notes Edit

  • The harmful effects that Skill 1 Magic Arrow casts are as follows:
    • Attribute advantage = Decrease Defense for 2 turns
    • Equal attribute advantage = Weaken Attack for 2 turn
    • Attribute disadvantage = Sleep for 1 turns

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