recently there has been a datamined list of multipliers released on reddit. it does not correspond to the formulas listed on the wiki and i have noticed people already changing some of the multipliers to match that reddit release. something needs to be done before there is a mix of the multipliers and not all corresponding to the same formulas
they are very different and the underlying reason is not yet determined
I've sort of retired from this game haha. Anyways, I did use platy in dragons with violent/endure spd/hp/hp. Endure was because I had a 6* spd endure rune with good subs, you could honestly go any other supportive 2set.
Hi, good afternoon I have a trouble to access my acount. In the morning the game was closed automatically, and after that I cant log in.
When I try to reset my password with this email, the web give me back an error: Failed to send an email. But when i try to do the same with my username give a extrange email, firstname.lastname@example.org ,really dont know what the fuck are this account.
I really need some support by your team.... Plss if u cant help me, maybe can you give a contact when i can send information, pictures or anything to check i am the owner of the account.
0:35. On the left most Sandman, the first hit didn't proc Despair stun but the 2nd did. It seems like it did change, unless despair stun procs on the 2nd hit for one if it procs on the first hit on other critters.
@Finchelfanno1 I cant view the video. The first hit activating on either target thing might also be another explanation.
@ChouTenshi, your 2nd video with Arrow attack on the werewolf, the 1st hit actually activated despair. Since the slow text came out before the 2nd hit and the slow + stun debuff were placed at the same instance.
As for the 1st hit by Cassandra, the glancing is arguable but it looks like despair mechanics have changed o_o wish Com2Us would give us a heads up on these kind of things. Might need your Zinc for proof to more skeptical players.
@Zayler At first, I thought it was a dud, too; but, while I was looking through how the status effects appeared, I found that the status effects...box...thingies(?) appear at the same frame as the damage...at least for DoTs, Atk-break, Spd-break, and Stuns. XD
I'm not 100% sure about other status effects, since I'm not staring at them frame-by-frame :P
Anyway, sure. I'll see if I can replicate it again.
Well, I'll just record everytime I do Heap of Ashes, in hopes that I catch it proper. I'm still certain of what I had seen before, but it tends to happen much too rarely. So, for now, I don't have proof on me. ^^;
However, I guess we can put the Glancing thing in Despair's description now.
I am supposing that it occurs because of Despair's property of proc'ing again, if the first hit proc'd. Because Despair is able to proc but not inflict Stuns on Glancing Hits, the first hit can both proc Despair and not inflict Stun; but the next hits will still be able to re-proc and may inflict Stun on the next non-Glancing Hit(s).
Heya, I think AWc may have broken part of the table of stats on the Rainbowmon page. I can't seem to easily roll it back given my lack of editing priviledges, but wanted to flag that something looks off.
No. There are lucky players who have summoned Light/Dark Phoenixes after clearing Faimon. As far as I know, the only thing that changes based on your level is the grade of the runes available in the shop. Starting Level 35, you get to see 6-Star runes sold in the shop. For monsters though, it doesn't depend on your Level at all.