FANDOM


Splash Lich

"This Dungeon is always open. From here you can collect the Rage Rune Set. A superior grade of Rune sets that can be collected in Scenario mode can also be collected."


Necropolis is one of the dungeons in the Cairos Dungeon, and the home of the Ancient Lich Kings. Defeating the Lich King will award players with a random Rune. The possible types of runes are listed below.


Drop infoEdit

GeneralEdit

Runes Monsters Scrolls/Stones Other
  • Rune Piece
  • Symbol of Harmony
  • Symbol of Chaos
  • Symbol of Transcendance

Drop rate estimatesEdit

The following is based on data gathered by players.[1] You can contribute by using the SWProxy and SWARFARM tools!

Updated November 28, 2016
Stage Rune Grade
Silver StarSilver Star Silver StarSilver StarSilver Star Silver StarSilver StarSilver StarSilver Star Silver StarSilver StarSilver StarSilver StarSilver Star Silver StarSilver StarSilver StarSilver StarSilver StarSilver Star
B1 0% 0% 0% 0%
B2 0% 0% 0%
B3 0% 0%
B4 0% 0%
B5 0%
B6
B7 0% 6.1% 67.4% 25.2% 1.3%
B8 0% 0% 44.1% 48.6% 7.2%
B9 0% 0% 29.4% 57.2% 13.4%
B10 0% 0% 0% 83.9% 16.1%

Updated November 28, 2016
Stage Rune Rarity
Rare Hero Legend
B1
B2
B3
B4
B5
B6
B7 59.1% 35.3% 5.5%
B8 72.9% 20.8% 6.3%
B9 67.4% 28.3% 4.2%
B10 70% 24.9% 5.2%
1★ rune drops are excluded.

Updated November 28, 2016
Stage Rune Set
Rage Will Nemesis Vampire Destroy
B1
B2
B3
B4
B5
B6
B7 12.2% 15.6% 23.8% 23.8% 24.5%
B8 17.1% 18.9% 15.3% 26.1% 22.5%
B9 13.9% 21.4% 20.9% 21.9% 21.9%
B10 16.7% 20.8% 20.8% 20.6% 21%

Updated November 28, 2016
Stage Item Drop Rate Estimates
Runes Unknown
Scrolls
Mystical
Scrolls
Rainbowmon
Purple StarPurple Star
Rainbowmon
Purple StarPurple StarPurple Star
Summoning
Stones
Shapeshifting
Stones
Rune Piece Symbol of Chaos Symbol of Transcendance Symbol of Harmony
B1
B2
B3
B4
B5
B6
B7 69.7% 8.5% ~0% 3.8% 0% 0.9% ~0% 4.7% 6.6% 5.2% 0.5%
B8 67.7% 5.7% 1.2% 4.5% 0.3% 1.2% 0.2% 5.9% 6.1% 4.4% 1.9%
B9 66.5% 4.6% 1.4% 3.9% 1.1% 1.4% ~0% 6% 8.5% 5% 1.4%
B10 71.7% 1% 0.9% 3.7% 1.3% 1.5% 0.3% 5.5% 7.4% 4.5% 1.9%

StagesEdit

Wave Monsters Level Boss Grade Element
1 2 Golem (Water)
2 Crystals (small)
8 Gold StarGold StarGold Star Water
WaterSymbol
2 2 Golem (Water)
2 Crystals (small)
8
3 [Mini Boss] Rigel
2 Golem (Water)
9
4 3 Golem (Water)
2 Crystals (small)
9
5 [Boss] Ancient Lich King (Water) 12 Soul Barrier Block: (4)

Wave Monsters Level Boss Grade Element
1 2 Golem (Fire)
2 Crystals (small)
12 Gold StarGold StarGold Star Fire
FireSymbol
2 2 Golem (Fire)
2 Crystals (small)
12
3 [Mini Boss] Antares
2 Golem (Fire)
13
4 3 Golem (Fire)
2 Crystals (small)
13
5 [Boss] Ancient Lich King (Fire) 15 Soul Barrier Block: (4)

Wave Monsters Level Boss Grade Element
1 2 Golem (Light)
2 Crystals (small)
18 Gold StarGold StarGold Star Light
LightSymbol
2 2 Golem (Light)
2 Crystals (small)
18
3 [Mini Boss] Halphas
2 Golem (Light)
20
4 3 Golem (Light)
2 Crystals (small)
20
5 [Boss] Ancient Lich King (Light) 20 Soul Barrier Block: (5)

Wave Monsters Level Boss Grade Element
1 2 Golem (Wind)
2 Crystals (small)
23 Gold StarGold StarGold StarGold Star Wind
WindSymbol
2 2 Golem (Wind)
2 Crystals (small)
23
3 [Mini Boss] Fuco
2 Golem (Wind)
25
4 3 Golem (Wind)
2 Crystals (small)
25
5 [Boss] Ancient Lich King (Wind) 25 Soul Barrier Block: (5)

Wave Monsters Level Boss Grade Element
1 2 Golem (Dark)
2 Crystals (Small)
27 Gold StarGold StarGold StarGold Star Dark
DarkSymbol
2 2 Golem (Dark)
2 Crystals (small)
27
3 [Mini Boss] Grego
2 Golem (Dark)
29
4 3 Golem (Dark)
2 Crystals (small)
29
5 [Boss] Ancient Lich King (Dark) 30 Soul Barrier Block: (6)

Wave Monsters Level Boss Grade Element
1 2 Golem (Water)
2 Crystals (small)
37 Gold StarGold StarGold StarGold StarGold Star Water
WaterSymbol
2 2 Golem (Water)
2 Crystals (small)
37
3 [Mini Boss] Rigel
2 Golem (Water)
39
4 3 Golem (Water)
2 Crystals (small)
39
5 [Boss] Ancient Lich King (Water) 40 Soul Barrier Block: (6)

Wave Monsters Level Boss Grade Element
1 2 Golem (Fire)
2 Crystals (small)
47 Gold StarGold StarGold StarGold StarGold Star Fire
FireSymbol
2 2 Golem (Fire)
2 Crystals (small)
47
3 [Mini Boss] Antares
2 Golem (Fire)
49
4 3 Golem (Fire)
2 Crystals (small)
49
5 [Boss] Ancient Lich King (Fire) 50 Soul Barrier Block: (6)

Wave Monsters Level Boss Grade Element
1 2 Golem (Light)
2 Crystals (small)
52 Gold StarGold StarGold StarGold StarGold StarGold Star Light
LightSymbol
2 2 Golem (Light)
2 Crystals (small)
52
3 [Mini Boss] Halphas
2 Golem (Light)
55
4 3 Golem (Light)
2 Crystals (Small)
55
5 [Boss] Ancient Lich King (Light) 55 Soul Barrier Block: (7)

Wave Monsters Level Boss Grade Element
1 2 Golem (Wind)
2 Crystals (small)
57 Gold StarGold StarGold StarGold StarGold StarGold Star Wind
WindSymbol
2 2 Golem (Wind)
2 Crystals (small)
57
3 [Mini Boss] Fuco
2 Golem (Wind)
60
4 3 Golem (Wind)
2 Crystals (small)
60
5 [Boss] Ancient Lich King (Wind) 60 Soul Barrier Block: (7)

Wave Monsters Level Boss Grade Element
1 2 Golem (Dark)
2 Crystals (large)
62 Gold StarGold StarGold StarGold StarGold StarGold Star Dark
DarkSymbol
2 2 Golem (Dark)
2 Crystals (large)
62
3 [Mini Boss] Grego
2 Golem (Dark)
65
4 3 Golem (Dark)
2 Crystals (large)
65
5 [Boss] Ancient Lich King (Dark) 65 Soul Barrier Block: (7)

Boss abilitiesEdit

Name Skill Description
Ancient Lich King Icon Exploit SoulIcon Exploit Soul (Fire)Icon Exploit Soul (Wind)
Icon Exploit Soul (Light)Icon Exploit Soul (Dark)
Exploit Soul
Attacks all enemies, recovering 50% of the damage dealt as HP. The damage of Exploit Soul increases permanently every time the skill is used.
Icon Imprison SoulIcon Imprison Soul (Fire)Icon Imprison Soul (Wind)
Icon Imprison Soul (Light)Icon Imprison Soul (Dark)
Imprison Soul
Imprisons the soul of the enemy that has dealt the most damage and controls the enemy. (Reusable in 4 turns)
Icon The Time of the Dead (Passive)
The Time of the Dead (Passive)
The Attack Speed of all enemies and allies is suppressed and cannot exceed a certain cap. Also, all skill effects that influence the Attack Bar will not be activated. [Automatic Effect]
Icon Soul Barrier (Passive)
Soul Barrier (Passive)
Each turn, a barrier that nullifies a certain number of attacks is generated. When attacked without the barrier, the MAX HP decreases by 30% of the incoming damage. [Automatic Effect]
Icon Fallen Immortal (Passive)
Fallen Immortal (Passive)
Revives with 50% HP at the moment of death. Will not be able to receive beneficial effects during battle, but instead is immune to silence or cool time increasing skill effects. [Automatic Effect] (Reusable in 9 turns)

NotesEdit

  • Imprison Soul:
    • Imprisoned allies gain 100% Attack Bar when stolen and move immediately.
    • When an ally monster is imprisoned, the monster's skills are refreshed and are available to use against the player.
    • Imprisoned ally will be returned at 50% HP after defeating it.
    • Imprison skill bypasses immunity and invincible state.
  • The Time of the Dead:
    • Speed limit is 130.
    • Speed buff raises speed over the limit.[2]
    • Applying the slow debuff on the boss also works.
    • Speed leader skills will not go over the limit.
  • Soul Barrier:
    • Soul Barrier is not a buff, it is a passive, so it cannot be removed by buff removal.
    • Debuffs on the boss can only be applied when Soul Barrier is down.
    • Using monsters with multi-hit attacks is a good tactic for clearing the soul barrier, e.g. Colleen.
    • Soul Barrier is not an invincibility effect, and cannot be bypassed by skills like Cassie's 3rd skill "Devil's bullet" or Samurais' secret skill "Sword of the Supreme Sky Wolf".
    • Violent & Revenge runes are useful for depleting the Soul Barrier.
  • Turn order is important in defeating this boss. Players are recommended to tune the Speed of their monsters to suit their Necropolis team. Generally, monsters with multi-hit skills are set the fastest while Speed debuffers and attackers are set slower.
  • Continuous Damage and Bombs deal their damage, but do not decrease the boss's maximum Hit Points according to the Soul Barrier passive "...MAX HP decreases by 30% of the incoming damage," whether the shield is up or down.

Useful linksEdit

ReferencesEdit

  1. https://swarfarm.com/data/log/dungeons/dragons-lair/
  2. Picture of Bernard adjusting his speed in Necropolis

In other languageEdit

LanguageTitleNotes
English Necropolis
Korean 죽음의 던전
Japanese 死のダンジョンShi no Danjon
Traditional Chinese死亡地下城
Simplified Chinese 死亡地下城
French Nécropolis
German Necropolis
Russian Некрополис
Portuguese Necrópolis
Spanish Necrópolis
Indonesian Necropolis
Malay Necropolis
Vietnamese Necropolis
Thai เนโครโพลิส


World Map
Scenarios Garen Forest • Mt. Siz • Kabir RuinsMt. White Ragon • Telain Forest • Hydeni Ruins • Tamor Desert • Vrofagus Ruins • Faimon Volcano • Aiden Forest • Ferun Castle • Mt. Runar • Chiruka Remains
Dungeons Cairos Dungeon • Hall of LightHall of DarkHall of FireHall of WaterHall of Wind • Hall of MagicGiant's Keep • Dragon's Lair • Necropolis • Secret Dungeon • Hall of Heroes • Angel Garden • Rainbow Garden • Devilmon Cave
Rifts Dimensional RiftWorld BossRift of Worlds

Start a Discussion Discussions about Necropolis

  • Necropolis team speed positioning discussion.

    10 messages
    • well i'm thinking about 1- bering 2- windy 3- emma 4- belladeon 5- hwa lets see what happens, just farming vio/rev before for t...
    • Down to 1:32 record. Usually between 1:40-2:10.  Using Sera(cowgirl, not Seara), fire panda, fuco, tarq, and jamie.  Still have some runes...