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Leader Skill (Awakened): Increases the Attack Power of ally monsters in Guild Content by 33%.
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190% x2
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Preemptive Strike: Attacks the enemy 2 times. Each attack has a 25% chance to increase the enemy's chance of dealing a Glancing Hit for 2 turns
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- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +15%
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Briefing: Removes all harmful effects on an ally target and fills up the ally's Attack Bar. (Reusable in 4 turns)
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- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
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Neostone Field: Protects allies with holy powers. The target ally will become invincible for 2 turns, and all other allies will receive Endure for 1 turn. (Reusable in 8 turns)
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- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
- Lv.4 Cooltime Turn -1
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