Leader Skill: Increases the Attack Power of ally monsters with Fire attribute by 40%.
Will-o'-the-Wisp: Attacks the enemy 3 times with a shimmering light.
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Will-o'-the-Wisp (Strengthened): Attacks an enemy 3 times with a shimmering light. Each strike has a 15% chance to inflict Continuous Damage for 3 turns.
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +20%
Enchant: Puts the enemy to sleep for 2 turns. You gain an additional turn if the target is put asleep. (Reusable in 4 turns)
Lv.2 Cooltime turn -1
Phantom Light: Attacks the enemy 5 times with a ball of light, recovers 50% of the damage dealt. Each attack has a 50% chance to leave a Branding Effect for two turns and the skill will deal 25% increased damage to enemies under Branding Effect. (Reusable in 3 turns)