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Water Paladin (Gold Starx5)  -    Josephine (Purple Starx6)
Navigator: Fire Water Wind Light Dark
Paladin (Water) Icon Josephine Icon
Type: HP
Obtainable from: Mystical Scroll, Mystical Summon, Temple of Wishes, Water Scroll, Legendary Scroll
Awakened bonus: Strengthen skill [Justice Strike]
20 Essence of Water (High)
High
10 Essence of Water (Mid)
Mid
15 Essence of Magic (High)
High
5 Essence of Magic (Mid)
Mid
HP:
12345
Attack:
659
Defense:
659
Speed:
102
  • Stats reflect 6-star max, with each bar reflecting how that particular stat compares to the minimum and maximum that can be found among all monsters.
    • e.g. A monster with 15,000 HP will have its bar reach the end since that's the maximum among all monsters.


Skills
Leader Skill Accuracy (Mid) Guild Battles Icon

Leader Skill: Increases the Accuracy of ally monsters Guild Battles by 55%.

Justice Strike (Water)
400%
Justice Strike: Attacks and Stuns the enemy for 1 turn with a 15% chance.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +15%
Strengthened Justice Strike (Water)
400%
Justice Strike (Strengthened): Attacks and stuns the enemy for one turn with a 35% chance. Your attacks won't land as Glancing Hits.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +15%
Fury of Punishment (Water)
300% x2
Fury of Punishment: Attacks the enemy 2 times to remove the beneficial effect with a 75% chance each and provokes the enemy for 1 turn. Afterwards, counterattacks whenever you're attacked for 2 turns. (Reusable in 4 turns)
  • Lv.2 Damage +10%
  • Lv.3 Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Effect Rate +15%
  • Lv.6 Cooltime Turn -1
Heavenly Blessing (Passive)
20%
Heavenly Blessing (Passive): Creates a shield that's proportionate to 20% of your HP on all allies for 2 turns when an ally is under inability effects. All of your harmful effects will be removed and you'll instantly recover a turn afterwards. [Automatic Effect] (Reusable in 6 turns)
  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1
  • Lv.4 Cooltime Turn -1


Evolution Stats
Grade ★★★★★ ★★★★★★
Level Min Lv. 35 Min Lv. 40
Normal
HP 4710 7995 6390 10875
ATK 276 468 375 637
DEF 266 452 362 615
Awakened
HP 5340 9075 7260 12345
ATK 285 484 387 659
DEF 285 484 387 659


Static Attributes
SPD CRI Rate CRI DMG RES ACC
Unawakened 101 15% 50% 15% 0%
Awakened 102 15% 50% 15% 0%