Awakened bonus: Leader Skill: Increases the Resistance of ally monsters by 30%
Leader Skill (Awakened): Increases the Resistance of ally monsters by 30%.
Double Shot: Attacks by throwing 2 cards, each having a 50% chance to remove a beneficial effect.
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Flame Shot: Attacks with a magic card and weakens the enemy's Attack Power and Defense for 2 turns with a 80% chance. (Reusable in 4 turns)
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Wheel of Fire: Attack all enemies 3 times with a spinning circle of fire, with each strike having a 30% chance to stun the enemy for 1 turn. This attack is applied with a 100% Critical Chance when used with full HP. (Reusable in 5 turns)