- 4 new monsters added!
- Inclusion of Imp Champion, Brownie Magician, Kobold Bomber, and Hell Lady.
|Fire||Martial Cat||Destructive Punch||Damage increased by 7%|
|Water||Grim Reaper||Frozen Soul||Damage increased by 9%|
|Wind||Grim Reaper||Death Penalty||Added an effect which removes the cooltime if the enemy dies|
|Fire||Mystic Witch||Spell of Removal||Recovers the HP by 1% for each removed harmful effect -> Increased to 2%|
|Wind||Mystic Witch||Curse||Damage increased by 10%|
|Common||Lich||Soul Summoning||Decreases the attack speed for 1 turn -> Increased to 2 turns|
|Common||Samurai||Wield||Damage increased by 8%|
|Water/Wind/Light||Samurai||Air Slash||Damage increased by 6%|
|Fire||Samurai||Flame Slash||Damage increased by 10%|
|Common||Kung Fu Girl||Energy Ball||Damage increased by 8%|
|Water||Kung Fu Girl||Water Dragon Mack||Decreases the attack gauge by 25% -> Increased to 30%|
|Fire||Kung Fu Girl||Fire Dragon Mack||Damage increased by 5%|
|Wind||Kung Fu Girl||Wind Dragon Attack||Removes a beneficial effect with a 30% chance -> Increased to 40%|
|Light||Kung Fu Girl||Light Dragon Mack||Damage increased by 5%|
|Water||Rakshasa||Delicate Whip||Damage increased by 10%|
|Wind||Succubus||Blooming Nightmare||Damage increased by 15%|
|Common||Lich||[Stat Changes]||Basic attack speed 92 -> Increased to 95|
|Common||Samurai||[Stat Changes]||Stats after Awakening modified for attacking|
Skill error fixes and modificationsEdit
|Fire||Viking||Marauder (Passive)||Fixed the problem of the resistance effect missing when beneficial effects were removed.|
|Light||High Elemental||Mystical Blood Transfusion||Fixed the problem of recovering twice when the target is yourself|
|Light||Rakshasa||Cruel Whip (Passive)||Modified so that the damage is inflicted instantly when the bomb's turn becomes 0 with a passive effect. Fixed the problem of the resistance effect missing when extra turns were added to harmful effects.|
|Common||Succubus||Dreamy Invitation||Fixed the problem of the attack gauge not increasing when put to sleep with counterattacks or cooperative attacks.|
|Water||Howl||Dispel! Heal!!||Modified so that removal is activated first. Skill name changed.|
|Dark||Monkey King||Dark Monkey Wand||Fixed the error with the weakening defense effect's rate|
Giant's Keep & Dragon's Lair modificationsEdit
- Giant's stats have been downgraded.
- Dragon's stats have been downgraded.
- The stats of the monsters in the way in Giant's Keep have been slightly upgraded.
- The stats of the monsters in the way in Dragon's Lair have been slightly downgraded.
- The middle Bosses of Giant's Keep and Dragon's Lair have been slightly upgraded.
- The Giant will no longer counterattack with a critical hit. The Giant's rage will pile up as he's attacked and the Giant will counterattack when his rage fills up 7 times.
- Rage will pile up with multiple hits and the Giant's counterattack will target one monster.
- The Giant's counterattack damage has been decreased.
- Mystic Scroll's drop rate has been decreased and Rune drop rate has been increased.
- The crystal's location and stats have been modified. The HP of some of the more dangerous crystals has been decreased.
- The invincible tower at the 10th floor of Dragon's Lair has been moved to the 8th floor.
- The drop rate of Runes will be increased and modified so that all Runes will be dropped with similar chances.
- Fixed so that Dragon won't counterattack with Disaster when the tower is destroyed with bombs or continuous damage in Dragon's Lair.
- Now you can select which tower to attack first when battling against the Boss.
- The Cairos Dungeon has been changed so that the last entered floor will show up when a Dungeon is selected.
- The Rune Inventory has been expanded to 150 slots.
- The Rune Inventory UI has been modified.
- NEW will show up in the Rune Menu when you get a new Rune.
- You can now view the total number of Runes in possession.
- You can now sell your unwanted Runes right away when you get it as a reward when the battle is over.
- The Draw Button will now show up faster than before.
- Opponents you can't battle will be deleted from the matching list when they show up.
- Fixed the problem of the counterattack and revenge skills being used on the Arena Towers.
- Now you can view the monsters of up to 50 friends when you enter battles.
- Fixed the problem of monsters that can't be Evolved Evolving.
- The Friend Invite Reward has been changed.
- Now you'll get 100 Energy for inviting 10 friends.
- Now you can only invite up to 10 friends per day.
- Users of Lv. 7 or below won't be able to use the chatting system. (Global)
- Package items renewed and new items added
- Mana Stones in the Energy Package increased. (50,000 -> 100,000)
- New Mana Stone Package and Energy + Mana Stone Package added
- Angelmon Package Renewed New King Angelmon Pack - Twice the EXP compared to the previous Angelmon Pack (7 Angelmons -> 5 King Angelmons)
- The renewed packages will be available starting December.