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Summoners War patch 1.5.0

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Summoners War patch 1.5.0 was released on March 5, 2015. It updates Summoners War: Sky Arena to version 1.5.0.

ChangelogEdit

New featuresEdit

  • New Guild Battle : Please tap on the event icon for the Guild Battle guide.
  • 6 New Monsters
    • Inclusion of Penguin Knight, Battle Mammoth, Barbaric King, and Polar Queen, which can be acquired through sumoning.
    • Cow Girl and Ifrit can be acquired only through specific methods (Guild Store, Fusion Hexagram).
      • Dark Ifrit is provided with the Fusion Recipe and Light Ifrit and Light/Dark Cow Girl will be available through other special methods.
  • New Fusable Monsters
    • 5* Dark Ifrit
    • 4* Fire Succubus
    • 4* Wind Vampire

Skill errors fixedEdit

  • Some mistranslations have been fixed.
Monster Attribute Skill Previously Now Modifications
ValkyrjaWaterFirst Aid (Passive)Decreases the inflicted damage by half when you're attacked with a critical hit and removes one harmful effect. Additionally recovers by 20% of the lost HP each turn. [Automatic Effect]Decreases the inflicted damage by half when you're attacked with a critical hit and removes all harmful effects. Additionally recovers by 20% of the lost HP each turn. [Automatic Effect]Remove one harmful effect -> Remove all harmful effects
FairyFireArrow AttackShoots a flurry of arrows, attacking all enemies 4 - 6 times. Each attack has a 20% chance to reduce their Attack Speed by 20% for 2 turns.Shoots a flurry of arrows, attacking all enemies 4 - 6 times. Each attack has a 20% chance to reduce their Attack Speed for 2 turns.Deleted %
PixieLightHoly CallRevives 1 or 2 dead allies randomly and fills up their HP by 15%.Revives dead allies randomly and fills up their HP by 15%.Deleted target number
SerpentDarkPoison MistAttacks all enemies, weakening their Defense for 2 turns with a 50% chance and inflicting Continuous Damage for 3 turns with a 50% chance.Attacks all enemies, weakening their Defense for 2 turns with a 50% chance and inflicts Continuous Damage for 3 turns.Sentence modified
SylphidWaterHealing BreezeRecovers the target's HP by 100%.Recovers the target's HP completely.Sentence modified
LightBlessing of the WindRecovers the HP of all allies by 30% and increases their Defense for 2 turns.Recovers the HP of all allies by 30% and increases their Defense for 3 turns.2 turns--> 3 turns
ImpDarkMassacre (Passive)The lower your enemy's HP, the higher your Attack Power becomes. [Automatic Effect]The inflicted damage increases as the target enemy's HP decreases when attacking. [Automatic Effect]Increase attack power --> Increase damage
Imp ChampionDarkSpear ShowerAttacks the enemy 5 times by throwing a javelin and inflicts continuous damage for 2 turns with a 30% chance for each attack.Attacks the enemy 5 times by throwing a javelin and inflicts continuous damage for 3 turns with a 30% chance for each attack.2 turns--> 3 turns
HarpuWater/Fire/Wind/Light/DarkBlackout KickPerforms a ruthless combo, kicking the enemy 2 times. Each attack has a 50% chance of decreasing the enemy's Attack Power.Performs a ruthless combo, kicking the enemy 2 times. Each attack has a 50% chance of decreasing the enemy's Attack Power for 1 turn.Added the number of turns for weakening attack power
Low ElementalWater/Fire/Wind/Light/DarkSacred WaterThrows a condensed cloud of elements at the enemy and reduces the enemy's Attack Power for 2 turns with a 20% chance.Throws a condensed cloud of elements at the enemy to attack 2 times and reduces the enemy's Attack Power for 2 turns with a 20% chance for each attack.Added the rates for each attack
AmazonWaterIce ArrowShoots 2 magic arrows that each have a 25% chance to freeze the enemy for 1 turns.Shoots 2 magic arrows that each have a 25% chance to freeze the enemy for 1 turn.Sentence modified
OracleWater/Fire/LightPredicted FutureAttacks all enemies with an 80% chance to remove beneficial effects, inflicting Continuous Damage effects equal to the number of removed beneficial effects.Attacks all enemies with an 80% chance to remove beneficial effects, inflicting Continuous Damage equal to the number of removed beneficial effects for 2 turns.Sentence modified
LichLightEndless Attachment (Passive)Becomes invincible for 1 turn if your HP falls below 50%. [Automatic Effect]Becomes invincible for 1 turn if your HP falls below 50% from above 50%. [Automatic Effect]Sentence modified
Skull SoldierWater/Fire/WindSpinning SlashSpins around to attack all enemies. Enemies that receive a Critical Hit by this attack will be denied of HP recovery.Spins around to attack all enemies. Enemies that receive a Critical Hit by this attack will be denied of HP recovery for 2 turns.Added the number of turns for the debuff
SamuraiFireFlame SlashAttacks all enemies with flaming sword energy and decreases the Attack Power for 2 turns with a 40% chance for each attack.Attacks all enemies 2 times with flaming sword energy and decreases the Attack Power for 2 turns with a 40% chance for each attack.Added the number of attacks
Brownie MagicianLightSmall Grudge (Passive)Increases the Attack Power by 50% if the target enemy's HP is lower than yours when attacking, and removes 1 beneficial effect from the enemy if you have less beneficial effects than the enemy. [Automatic Effect]Increases the Attack Power by 50% if your HP is lower than the target enemy's HP when attacking and removes 1 beneficial effect of the enemy if the you have less beneficial effects than the enemy. [Automatic Effect]If the enemy's HP is below your HP -> If your HP is below the enemy's HP
TaoistWater/Fire/Wind/Light/DarkFake AttackIncreases the critical rate by 30%.Performs an attack that is hard to predict. This skill receives a 30% increased Critical Rate.Added " hard to predict"

UI improvementsEdit

  • You can now see the Monster's info at the Arena or Guild Battle Defense management page.
  • An additional warning will pop up when you attempt to engrave a rune on a slot that already has a rune. (Only applies when you've equipped 5 Star or higher runes or +9 runes).
  • The last chat tab (Normal/Guild) you had active before you closed the chat page will remain as the main tab until you end the game. Once you restart the game, Normal chat will become the default tab.
  • The displaying method of the Attack Bar has been improved, and the issue of the Attack Bar showing as 100% in some devices has been resolved.
  • Scrolls will no longer reset when you redeem an item from your inbox.
  • Game loading speed has been improved.

Bug fixesEdit

  • Characters with reviving skills will no longer attempt to revive an ally that is not revivable. (Skills affected: Holy Call, Revive, Dark Return, Warrior's Return, Archangel's Mercy, Soul Revival, Light of Revival, Supply, Summon Perpetrator, Light of Recovery, Trade)
  • The issue of the passive skill Eye For An Eye having an unintended additional effect of decreasing the Attack Bar has been fixed.
  • The issue of some skills (Gold Headband, Nemesis, Control, and Knighthood) not activating properly under certain situations has been fixed.
  • The issue of your account info being wrongly displayed when visiting a Friend has been fixed.
  • [Android] The issue of music applications not working properly when running the game has been fixed.