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Summoners War patch 1.5.7 was released on April 30, 2015. It updated Summoners War: Sky Arena to version 1.5.7.

ChangelogEdit

New featuresEdit

  • You can now play Summoners War in 4 Southeast Asian languages! (Indonesian, Malay, Vietnamese, Thai)
  • Daily Rewards upgraded. (Available starting on May 1st.)
  • "Sword of the Supreme Sky Wolf" has been added as Samurai's new skill.
  • The attacked enemy will be stunned for 1 turn additionally when the bomb blows up.
  • The increase attack gauge effect of the Fire Vampire's Boiling Blood will be fixed so that it will have no effect on other Fire Vampires.

Skill balancingEdit

Monster Attribute Skill Previously Fixed Fixes
IfritFireAncient Power (Passive)Increases the damage inflicted on enemies with harmful effects by 20% and makes an enemy (Boss monsters excluded) oblivious for 2 turn with each attack. Passive skills aren't activated in oblivion state. [Automatic Effect]Increases the damage inflicted on enemies with harmful effects by 20% and makes an enemy (Boss monsters excluded) oblivious for 2 turns with each attack. Passive skills aren't activated in oblivion state. [Automatic Effect]The word "2 turn" has been fixed to "2 turns".
Polar QueenDarkInject DarknessAttacks the enemy to inflict great damage and leaves a cursing brand. The inflicted damage on the target with the brand is increased by 25%.Attacks the enemy to inflict great damage and leaves a cursing brand for 2 turns. The inflicted damage on the target with the brand is increased by 25%.The word "2 turns" has been included.

Game System ModificationsEdit

  • Fixed the issue with the attack gauge where the increased amount shows differently on different devices.
  • The background of the Trial of Ascension Hard Mode has been changed so that it's easier to differentiate from the Normal Mode.
  • You'll now get a popup when you start Guild Battle/Arena with an empty attack slot.
  • The Defense Guild member's base will be destroyed automatically if the member leaves during a Guild Battle.
  • The battle will no longer end automatically (after 30 minutes) if you don't claim victory when you've met the conditions. (You can either continue to attack during the remaining time or claim victory to end the battle.)
  • The device will vibrate even when you lose in battles.

UI ModificationsEdit

  • New 1:1 Contact Button (I wonder if this is a PM function)
  • You can now control the volume of game sounds.
  • New Refresh Button added in the Inbox

Game Bug FixesEdit

  • Fixed the error with the remaining value of the shield when the enemy's shield (Rune shield included) is stolen with skills.
  • Fixed the problem of the attack gauge not becoming 0 when a skill to make the attack gauge 0 has been used.
  • Fixed the error with the remaining attacks on the top of the Guild Battle Member Menu in some situations.
  • Fixed typos in skill descriptions of some languages. [More Info]
  • [iOS] Fixed the problem of the game crashing when trying to make In-app purchases when In-app purchases has been restricted on the device.