Summoners War Sky Arena Wiki
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Summoners War patch 1.5.8 was released on May 15, 2015. It updated Summoners War: Sky Arena to version 1.5.8.

Changelog[]

  • There will be a new final boss on the 100th floor of the Tower of Ascension. Challenge your might against Lylith! (The new boss will be included after the Tower of Ascension reset on May 15th.)
  • "Sword of the Supreme Sky Wolf" will now be available for skill power ups.
  • Bombs will now apply a 1 turn stun effect when they go off.
  • Each scenario area will now have different background music.
  • When skills are on cool down, the skill icons will now display the remaining turns left until they become available again.
  • The AI performance regarding Ifrit(Water)'s passive skill "Elemental King" will be enhanced.
    • To utilize the passive skill better, the AI will no longer decide which enemy to attack based on the attribute advantage.
  • Regarding this change, the targeting arrows will always be green regardless of the enemy's attribute..
  • Guild Battle result messages will now be displayed in chronological order
    • If you win round 1 and lose round 2, the result message will say "1 Win, 1 Loss".
    • If you lose round 1 and win round 2, the result message will say "1 Loss, 1 Win"
  • Some monster skill text errors have been fixed​.
Monster Attribute Skill Previously Now
Death Knight Water Check and Destroy Attacks and enemy for 2 turns, with each attack having a 75% chance to decrease the Attack Power or Defense of the enemy. The damage increases according to your MAX HP. Attacks an enemy 2 times to decrease the Attack Power or the Defense with a 75% chance with each attack for 2 turns. The damage increases according to your MAX HP.
Death Knight Dark Check and Destroy Attacks and enemy for 2 turns, with each attack having a 75% chance to decrease the Attack Power or Defense of the enemy for 2 turns. The damage increases according to your MAX HP. Attacks an enemy 2 times to decrease the Attack Power or the Defense with a 75% chance with each attack for 2 turns. The damage increases according to your MAX HP.
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