Summoners War patch 2.2.2 was released on July 27, 2016. It updated Summoners War: Sky Arena to version 2.2.2.
Changelog[]
New features[]
- You can now play Summoners War in Turkish and Italian!
- Guild chat has been improved.
- The issue of the previous chat texts being shown repetitively in certain situations has been resolved.
- The Guild chat will now preserve the 6★ Evolution notifications.
- [Android] The Google Play Login Confirmation Pop-up will now appear once when starting the game.
- You can still play the game without logging in with Google Play, and you can always login with Google Play by tapping on the Google Play Icon on the right of the Village.
Skill balancing[]
Monster | Attribute | Skill | Changes |
---|---|---|---|
Fairy King | Wind/Light | Ventilate | Cooldown decreased by 1 turn (5 turns -> 4 turns) |
Fairy King | Fire | Hellfire |
|
Fairy King | Wind | Seal Magic | Additional Effect: Ignores enemy monster's Effect Resistance |
Polar Queen | Water/Wind/Dark | Storm of Midnight | Increases damage proportionate to the enemy's Attack Speed |
Polar Queen | Fire | Touch of Mercy | Removes up to 2 harmful effects on the target after the attack -> Puts the target to sleep for 2 turns after the attack |
Polar Queen | Dark | inject Darkness |
|
Kung Fu Girl | Water | Shadowless Kick -> Twist Kick | [Skill Modification]
|
Kung Fu Girl | Fire | Shadowless Kick -> Twist Kick | [Skill Modification]
|
Kung Fu Girl | Wind | Twist Kick -> Shadowless Kick | [Skill Modification]
|
Kung Fu Girl | All | Energy Ball | Additional Effect: Reduces the enemy's Defense for 1 turn with a 50% chance. |
Kung Fu Girl | Water/Fire/Light | Twist Kick | Additional Effect: Decreases the enemy's Attack Speed for 2 turns with an 80% chance. |
Kung Fu Girl | Wind/Dark | Shadowless Kick | Removes the beneficial effect with a 75% -> 100% chance |
Kung Fu Girl | Water | Water Dragon Attack | Stuns the enemy with a 30% chance -> Increases the inflicted damage by 20% for each harmful effect of the enemy |
Kung Fu Girl | Fire | Fire Dragon Attack | Silences the enemy for 1 turn -> Elongates the harmful effect on the enemy by 1 turn with a 50% chance. |
Kung Fu Girl | Wind | Wind Dragon Attack | Removes the beneficial effect with a 50%-> 100% chance |
Dragon Knight | Light | King's Rage (Passive) | Increases the Attack Power by 20% when the ally is under inability effects or defeated. (Accumulates up to 10 limes) -> Increases the Attack Power by 50% (Accumulates up to 5 times) |
Pierret | Water | Freezing Shot | Damage increased by 10% |
Pierret | Fire | Flame Shot | Damage increased by 10% |
Pierret | Dark | Poison Shot | Damage increased by 10% |
Pierret | Wind/Light | Air Slash | Damage increased by 10% |
Pierret | Water | Thousand Shots | Damage increased by 11% |
Pierret | Fire | Wheel of Fire | Stuns with a 20% -> 30% chance |
Pierret | Wind | Spinning Slash | Decreases the Defense with a 20% -> 50% chance |
Pierret | Light | Rapid Fire | Damage increased by 6% |
Phantom Thief | All | Scene of the Crime | Damage increased by 5% |
Phantom Thief | Fire/Wind/Dark | Surprise Visit | Damage increased by 9% |
Ninja | Water/Wind/Light | Slicing Winds | Changed to damage proportionate to Attack Speed |
Ninja | Fire/Dark | Dragon Attack | Stuns with a 25% -> 50% chance |
Horus | Dark | Tip of the Spear (Passive) | Attack Bar increased by 15% -> 25% (Activates at the end of your turn) |
Imp Champion | All | Spear Charge | Additional Effect: Inflicts continuous damage for 1 turn with a 50% chance |
Imp Champion | Water/Fire/Dark | Spear Pierce | Additional Effect: Inflicts continuous damage for 2 turns if you get a Critical Hit. |
Imp Champion | Water | Wipe Out | Attacks random enemy targets -> attacks 1 enemy target |
Imp Champion | Fire | Flame Thrower | Inflicts continuous damage with a 75% -> 100% chance |
Imp Champion | Wind | Storm Warrior (Passive) | Stuns with a 25% -> 35% chance |
Imp Champion | Light | Shining Spear | Drains life with a 30% -> 100% chance |
Imp Champion | Dark | Spear Shower | Inflicts continuous damage with a 30% -> 50% chance Damage increased by 20% |
Mummy | Water | Frozen Body (Passive) | Freezes with a 25% -> 35% chance |
Hell Lady | Water | Eternal Scar | Destroys the enemy's MAX HP by 30% -> 75% Damage increased by 10% |
Hell Lady | Wind | Capture | Additional Effect: Removes beneficial effects with a 50% chance Attacks 1 time -> 5 times |
Yeti | Light | Silent Rage -> Silent Rage (Passive) | Changed to Passive Skill (Counterattacks with a 50% when attacked) |
Chimera | Fire | Collapse | Increases damage proportionate to the MAX HP |
Skill level changes[]
Monster | Attribute | Skill | Changes |
---|---|---|---|
Polar Queen | Dark | Inject Darkness | Skill modification: Increases damage -> Increases recovery amount |
Skill error fixes[]
Monster | Attribute | Skill | Changes |
---|---|---|---|
All | All | Revenge (Rune, Buff, Passive) | Fixed the issue of the counterattack not being activated correctly when more than one fellow ally attacks the enemy. |
Martial Cat | Dark | Eye For An Eye (Passive) | Fixed the issue so that its activated when you get a Critical Hit during multi-hit attacks even when its not the last hit. |
Archangel | Light | Judge (Passive) | Fixed the issue so that its activated when you get a Critical Hit during multi-hit attacks even when its not the last hit. |
Kung Fu Girl | All | Energy Ball | Fixed the issue of the Skill Icon being displayed when defeated by the reflected damage before skill 2 is activated. |
Martial Artist | Dark | Exploding Hands |
|
Ifrit | Water | Elemental King (Passive) | Fixed the issue of the Passive Skill not being activated due to the low frames and lag. |
Panda Warrior | Light | Strong Energy (Passive) | Fixed the issue with Horus (Dark)'s skill, Tip of the Spear(Passive), being activated differently in Auto/Manual Mode. |
Panda Warrior | Water | Reckless Assault | Fixed the issue of the casters HP being consumed more when the target has a shield or a Shield Rune. |
All | All |
|
Fixed the issue of the critical rate not working properly in the later attacks in certain situations when the received critical attack rate effect has been removed. |