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Leader Skill: Increases the Attack Speed of ally monsters in the Dungeons by 24%.
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380% -20
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Spirit Throw: Throws a small spirit at your enemy and increases your Critical Rate by 30% at the next turn if you get a Critical Hit.
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- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
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600%
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Turbulence: Compresses the air around the enemy, causing turbulence which sets their Attack bar to 0. (Reusable in 4 turns)
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- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
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600%
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Turbulence (Strengthened): Causes turbulence to set the enemy's Attack Bar to 0 and increase your Attack Bar by 50%. (Reusable in 4 turns)
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- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
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N/A
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Nightfall: Surrounds all enemies with night and puts them to sleep for 2 turns. (Reusable in 7 turns)
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- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
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