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Leader Skill: Increases the HP of ally monsters in Guild Content by 33%.
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200% x2
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Pierce Soul: Attacks the enemy twice, with each attack having a 30% chance to disturb the enemy's HP recovery for 2 turns.
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- Lv.2 Harmful Effect Rate +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +5%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +15%
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(50%+10%) x2
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Pierce Soul (Strengthened): Attacks the enemy 2 times to disturb the enemy's HP recovery for 2 turns with a 30% chance each. The damage increases according to your MAX HP.
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- Lv.2 Harmful Effect Rate +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +5%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +15%
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40% ~ 70% MAX HP
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Soul Devourer: Deals damage proportionate to your max HP to an enemy target and recovers 50% of the damage dealt as HP. The damage increases as the enemy's HP becomes lower. (Reusable in 3 turns)
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- Lv.2 Damage + 5%
- Lv.3 Damage + 10%
- Lv.4 Damage + 10%
- Lv.5 Cooltime Turn - 1
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40% MAX HP
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Deadly Wrath: Attacks all enemies with a deadly wrath, dealing damage proportionate to your MAX HP, and Brands them for 2 turns. (Reusable in 5 turns)
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- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn - 1
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