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Trial of Ascension
Splash Tower of Ascension
Energy Cost
Stages Cost Energy
1 - 20 3
21 - 40 4
41 - 60 5
61 - 80 6
81 - 100 7

Trial of Ascension is a special PvE (player vs. environment) area located near Cairos Dungeon on the Battle Map. It is unlocked on the map at level 15. It is a 100 floor tower which escalates in difficulty as players advance. Each floor contains three waves of monsters, with the last wave containing a boss. Players must complete each floor in order to get to the top. A certain amount of energy is required to challenge each floor, the amount of which increases as players advance. Players can return to a previous floor which has been cleared at no cost, but this will net no reward. Unlike other PvE areas, players cannot revive their monsters using Crystals, and cannot call upon a friend's monster for help.

Players are awarded various prizes for beating each floor, with the types of prizes ranging anywhere from Crystals and Mana Stones to Devilmon and Rainbowmon, and even various summoning scrolls and summoning stones.

The Trial of Ascension resets approximately every 30 days, erasing the player's progress in the tower. As well, the order of floors is rearranged with every reset, so monsters found in one floor may instead be found on another floor. However, players can still expect to see the same monsters in the tower regardless of the order they appear in, though they may be easier or harder to beat depending on the floor.

In addition to the normal difficulty, there is also a hard difficulty which also contains 100 floors, and offers the same prizes for completion, although the monsters are much more difficult to defeat. The hard difficultly floors also reset along with the normal difficulty.

RewardsEdit

  • Special rewards are given out after defeating the boss that appears at every 10th stage.
  • Additionally, clearing Stages 5, 15, 25, etc. will give you increasing amounts of Crystals.
  • Summoning Stones are rewarded upon clearing every Stage, except Stages 5, 10, 15, 20, 25, etc.


Stage Clear Rewards Stage Clear Rewards
Common Stage
Summoning Stones
Summoning Stone ×1 Stage 50
Mystical Scroll
Mystical Scroll ×2
Every 5 Stages
Mystical Summon
Crystals Stage 60
Rainbowmon (Light) Icon
Rainbowmon 4-Star (Max) ×1
Stage 10
Energy Icon
Energy ×50 Stage 70
Devilmon (Dark) Icon
Devilmon ×1
Stage 20
Rainbowmon (Light) Icon
Rainbowmon 3-Star (Max) ×1 Stage 80
Mystical Summon
Crystal ×300
Stage 30
Mystical Scroll
Mystical Scroll ×1 Stage 90
Scroll of Light & Darkness
Light & Darkness Scroll ×1
Stage 40
Mystical Summon
Crystal ×100 Stage 100
Legendary Scroll
Legendary Scroll ×1

MonstersEdit

The Trial of Ascension can be divided up in 10 sections, with each section containing 10 floors (100 total floors overall) which must be cleared to advance to the next section. At the end of every section or every 10 floors is a boss which must be defeated to advance, although the monsters accompanying the boss can optionally be ignored as only the boss itself needs to be defeated. As well, every floor itself has 3 stages or waves of monsters, with the third stage containing a mini-boss and several accompanying monsters which must also be defeated in order to advance.

Because every reset of the Trial of Ascension leads to the exact order of the floor sections (group of 10 floors) being rearranged, there is no way to predict in advance the order of the sections after each reset (the exception is Ath'taros' section and Lyrith's section, which always designates floors 91-100). However, players can still expect to see the same monsters and boss associated with their respective sections, and in the same order, with all floor sections being featured at some point in progression, although the monsters may be easier or more difficult to defeat, depending on the floor number they appear in.

There are two versions of the Trial of Ascension. Every reset alternates between the two versions, such that in any given month, the first version will be found in one difficulty (e.g. normal), and the second will only be found in the other (e.g. hard). Below are all the monsters which can be found in the Trial of Ascension, divided up by floor section (groups of 10) designated by their associated boss.

Version 1 floorsEdit

For a full listing of monsters found in the first version, including Lyrith's abilities, as well as prior rotations, see Trial of Ascension/Version 1 floors.
Floor July 15, 2017
(Hard mode only)
1-10 Chow's Floors
11-20 Zeratu's Floors
21-30 Laima's Floors
31-40 Xing Zhe's Floors
41-50 Halphas' Floors
51-60 Julianne's Floors
61-70 Craka's Floors
71-80 Poseidon's Floors
81-90 Aschubel's Floors
91-100 Ath'taros's Floors

Version 2 floorsEdit

For a full listing of monsters found in the first version, including Ath'taros' abilities, as well as prior rotations, see Trial of Ascension/Version 2 floors.
Floor July 15, 2017
(Normal mode only)
1-10 Hrungnir's Floors
11-20 Brandia's Floors
21-30 Camilla's Floors
31-40

Woonsa's Floors

41-50 Chiwu's Floors
51-60 Asima's Floors
61-70 Veromos' Floors
71-80 Artamiel's Floors
81-90 Jamire's Floors
91-100 Lyrith's Floors

QuotesEdit

  • "You can't use 2 monsters of the same kind in Hard Mode of the Trial of Ascension."
  • "The Trial of Ascension resets regularly. Back to Stage 1!"
  • "A Boss will be awaiting you at every 10th stage. You can collect handsome rewards by defeating them."

Strategy Edit

  • The accuracy required is 45% for both toa and toah.
  • Having more speed on your monsters will make them much more effective in toa.
  • Adding more damage can be a viable option for hard to cc stages especially in toa.
  • Bringing a healer is not always necessary but it can help.
  • Despair is the preferred rune set for toa.

In other languagesEdit

LanguageTitle
English Trial of Ascension
Korean 시험의 탑
Japanese 試練のタワー
Traditional Chinese試煉之塔
Simplified Chinese 试炼之塔
French Tribunal d'asc.
German Turm der Prüfung
Russian Башня Испытаний
Portuguese Torre da Ascensão
Spanish Torre de Asce
Indonesian Trial of Ascension
Malay Menara Peningkatan
Vietnamese Đường Mòn Thiên Giới
Thai หอคอยสู่สวรรค์

Start a Discussion Discussions about Trial of Ascension

  • Toa Teams

    7 messages
    • you need to fuse a veromos for giant, dragon and toa
    • http://summonerswar.wikia.com/wiki/User_blog:CodzillaEU/TOA_Team_templates/progression
  • Trial of Ascension - tips or tricks

    10 messages
    • Yeah, I wish her Leader skill worked there. I still haven't put up a post with my monsters, but I'll try to later tonight.
    • Thanks for the info guys, gives me a little more idea of what to do. I think I need to sit down and figure out a play by play to start moving...