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This tool calculates potential damage for your monster, both with defense factored in, and without it.

Overview

This is a simple tool used to calculate your monster's approximate theoretical damage. Simply enter in the relevant stats in the fields, press the "Submit" button, and your results will show up. Explanations of the various fields are provided below for clarity. A calculator has been provided for both single stat and double stat scaling. The latter is especially useful for many bruiser/tank style monsters.

For speed scaling skills, you will have to work out the attack multiplier yourself using the multiplier formulas shown on the relevant monster's page. For example, Hwa's first skill multiplier is ((Spd+80)/0.5)%, so inputting a speed of 104 will give you an attack multiplier of 368%. Simply use this value in the multiplier field below.

For your convenience, the both calculators will also give you the theoretical reduced damage, based on the target's defense (which you can add in the relevant field). Keep in mind that all monsters will have a reduction factor of approximately 1000/1140, even with zero armor. Also note that there is random variability in damage, so values may not match in-game exactly.

For more information on how damage is calculated in-game, see Guide:Skill damage.

Please make sure all values are entered as integers without formatting. Brackets and operational signs are allowed, so feel free to use them if needed (if entering in whole multiplier formulas or using expressions for instance).

Damage Multiplier Calculator

Calculator loading...
Please input the data above, and click Submit to see the results.
USAGE
  • Base Stat is the base, unruned Stat of the monster.
  • Rune Bonus is the total bonus provided to the relevant stat by runes.
  • Buff Bonus is the total buff amount for the relevant stat. This can be found through the in-game help files, or through this page.
  • Multiplier is the skill's damage multiplier value, as shown on the monster's wiki page.
  • Critical Damage should include any bonuses from towers and guild flags.
  • Total Skill-up Bonus is the total bonus from skill-ups of the monster. Can be checked by clicking Skills on the monster in your inventory.
  • Other Bonus is the total of other bonuses, such as leader skills or glory buildings, which can be found in battle by clicking "settings > ally buff".
  • Defense is the target monster's defense. Fill in if you want to see the final reduced damage.
  • Defense Break? refers to whether the target monster has been inflicted with a defense break or defense debuff.

Calculator loading...
Please input the data above, and click Submit to see the results.
USAGE
  • Base Stat is the base, unruned Stat of the monster.
  • Rune Bonus is the total bonus provided to the relevant stat by runes.
  • Buff Bonus is the total buff amount for the relevant stat. This can be found through the in-game help files, or through this page.
  • Multiplier is the skill's damage multiplier value, as shown on the monster's wiki page.
  • Critical Damage should include any bonuses from towers and guild flags.
  • Total Skill-up Bonus is the total bonus from skill-ups of the monster. Can be checked by clicking Skills on the monster in your inventory.
  • Other Bonus is the total of other bonuses, such as leader skills or glory buildings, which can be found in battle by clicking "settings > ally buff".
  • Defense is the target monster's defense. Fill in if you want to see the final reduced damage.
  • Defense Break? refers to whether the target monster has been inflicted with a defense break or defense debuff.