World Boss is server wide boss that is unlocked after completing a Dimensional Rift once. Clearing the World Boss for the first time unlocks the Rift of Worlds. The World Boss respawns 6 hours after it has been defeated. Players can only participate three times per day even if the world boss respawns on the same day.
10-20 monsters can selected to attack the world boss on each attempt. Once a monster has been used in a World Boss Battle, it cannot be used in another World Boss Battle until the day resets. The World Boss is a community wide event, where every player's attack deals accumulated damage to the world boss. The World boss is defeated once the boss's HP is reduced to zero.
After every battle, the player is graded from F to SSS depending on the total damage dealt. The amount of damage a monster deals is calculated based on how well the monster is "trained", which depends on a variety of factors. A set amount of random grade rewards are given depending on the grade. When a world boss is defeated, the total damage each player has dealt is tallied up and the clearance reward will be sent out.
Players can bring 10-20 monsters to battle the world boss with each attempt. Monsters must be at least level 30 to participate, and once a monster has been used it cannot be used again until the day resets. Friend rep monsters cannot be used to battle the world boss.
The actual battle is an auto battle where a cinematic clip is shown with the selected monsters attacking the boss. Players do not have any control over their monsters' actions. World boss battles do not give any Experience.
The amount of damage a monster deals is based on how well the monster has been "trained". The amount of "training" depends on a number of factors, such as the monster grade, level, and the amount of skill-ups it has received, runes equipped, etc. A higher number in the monster's stats and level will increase "training" value. Runes influence damage where a higher rune grade and upgrade amount increases the training of a monster. The monster training will be converted into battle power which will determine the monster's damage dealt to the boss.
Additionally, the world boss has two attributes (eg. water & fire). Bringing monsters with elements that are strong against those attributes will also result in more damage against the boss.
The possible rewards given after each battle depends on your grade and are random, i.e. you can get repeated rewards.
King Angelmon x1 random attribute
Water Scroll x1
Fire Scroll x1
Wind Scroll x1
Mana Stone x2500~8000
Random Rune x1 3★ and up
All above except Legendary Scroll, Devilmon,
When a World Boss dies, the total damage that each player has done will be tallied and graded. Players will be rewarded with Crystals according to this grade.
In other languageEdit
|French||Boss des mondes|
|Portuguese||Chefe do Mundo|
|Spanish||Jefe del Mundo|
|Vietnamese||Boss Thế Giới|
|Scenarios||Garen Forest • Mt. Siz • Kabir Ruins • Mt. White Ragon • Telain Forest • Hydeni Ruins • Tamor Desert • Vrofagus Ruins • Faimon Volcano • Aiden Forest • Ferun Castle • Mt. Runar • Chiruka Remains|
|Dungeons||Cairos Dungeon • Hall of Light • Hall of Dark • Hall of Fire • Hall of Water • Hall of Wind • Hall of Magic • Giant's Keep • Dragon's Lair • Necropolis • Secret Dungeon • Hall of Heroes • Angel Garden • Rainbow Garden • Devilmon Cave|
|Rifts||Dimensional Rift • World Boss • Rift of Worlds|